Showing posts with label Irish. Show all posts
Showing posts with label Irish. Show all posts

Monday, November 21, 2011

HotT FTW

On Friday night I took my Irish Heroes down to the club for a Hordes of the Things tournament. It is a very simple army with a Hero General, Hero and 8 war band. My opponents fielded much more mixed armies and I think that was the telling point. My command and control was much simpler and my plan was simply to grind away with the Wb while taking care of the opposing Cv with my heroes. No fancy manoeuvring or match ups. I doesn't hurt that a hero general at +6 is a pretty imposing base to face. I was also very lucky in that I was defender in all three games so I was able to choose both terrain and get the first move which allowed me to offset my opponents' deployment and control the tempo of the game. There were a couple of misplays through the three games thanks to differences in the DBx series but nothing game changing. More practice is required :)

In all a good evening and though yes I won, it was the playing that made it. My one regret was that Marc's work schedule meant he couldn't play.

Tuesday, November 23, 2010

Hordes of fun

This Sunday past, I was able to get out to the local club for a Hordes of the Things Tourney. I have been a bit reluctant before because the majority of the games played are either with rules or in periods I am not really interested in. But I ponied up my membership fee and got stuck in.

Well let me back track a bit. Friday I realized that I didn't have a stronghold to put on the table. With a DVD coaster, a re-purposed paper clip holder and some Das clay, I made up a burial mound that I hoped would suitably impress my opponents. After the clay dried I added a base coat of brown then acrylic medium and flock. Sunday morning I awoke early to do the final dry brush and found that I had used gloss acrylic medium. What was meant to be an imposing barrow was in fact a sparkly fairy hill. The only matte varnish to hand was an ancient pot of Tamiya flat base - which has a tendency to go white when applied with a brush - but I was feeling lucky so on it went. Half an hour later I had a barrow that while no longer sparkly was now suitable for deployment on the Siberian steppes in winter. Several fast washes and some dry brushing later, I managed to get something not entirely laughable for the table.

So to the tourney. Today was to be a relaxation day and that means a Kilt day! I topped my camo kilt with a Hobgoblin t-Shirt and Marc was decked out in his Hung like a Norse T and jeans. The club (Ottawa Miniature Gamers) recently moved its game space to a local Freemason's Hall. The building is quite beautiful and well maintained. To keep up with the costs, the Masons rent rooms to many different groups. This being our first time there, we went through the front door and right into a Charismatic Christian Church service. I don't know what they made of us but we were definitely in the wrong place.

We went around the back where ruffians such as we are more likely to be welcome and found the proper place. We were given a hearty welcome by both club members and a couple of Masons there to observe a Poland 39 game. There may have been a raised eyebrow or two at the kilt but s*d 'em - the Celts are here!

There were 5 of us playing:
  • Mike - High Elves
  • Brian - Undead
  • John - Undead Hordes
  • Marc - Gallic Behemoths
  • Me - Ulster Cycle Irish
A quick set of rolls saw me facing Marc and his coffee-ground monsters. This time he managed to get his god on the board and pummel Cú Chulainn to a pulp. In return I managed to rack up a pretty good body count though. As one of the losers, I was tagged to sit out the next round but was able to see the other games and act as a floating ref. This was actually pretty cool as anyone who wasn't playing stuck around to help out rather than wandering off.

Lunch was called after the second game. Not knowing the protocol, I had packed a lunch (bacon sarnies and a thermos of tea) but others bulked ordered pizza at $7 a head - a pretty good deal I need to remember in future.

Lunch eaten, it was back to the fray. Next game was against Mike's Elves. We had more or less stopped rolling for terrain placement. The board we were on had a river on one side and as defender, Mike had set up his Elven spear on the other side of the river from his stronghold. I took advantage of this split and massed everything on one side with Ferdiad my hero general on the far flank. The centre locked pretty tight with the Elven spear slowly moving up toward the ford so they could get into the fray. Ferdiad ran out on the flank until he was menaced by some Elves in a small wood. I left him there while we contested the centre - me grinding down the Elves while Mike hurried his spear up. I got a 6 for pips and moved Ferdiad towards the Elven stronghold then another 6 getting him into contact. My first attack on the stronghold failed with a stick result. Mike rolled very poor pips and couldn't intervene. The second attack went through ending the game.

My third and final game was against John's Undead Horde army. He had chosen an alternate list wherein all
his troops except for the necromancer general were at -1 to Magicians - Cathbad the druid in my case. We got stuck in pretty quickly and my double depth warband ground away at bone while Cathbad sniped away at undead knights. John's list allowed him to bring back any undead lost in combat on a six, but he failed to retrieve a single casualty in the whole game. I moved a hero general into overlap which combined with the warband's impetuous follow up was enough to punch through the undead lines. John tried repeatedly to ensorcel my hero but again the dice were against him. In the end I killed 12 AP for the win.

At the end of the day, despite only playing three games and losing one of those, I won on points for casualties caused. They may not be flashy but those warband really grind away at the enemy. However, I didn't get to face Brian's undead with fliers - that would have been a very different fight.

Having some time left, Marc and I hung around to watch some of the Poland game - very tempting and the Lardie's rules have some very interesting mechanics.

A good day.

Wednesday, August 18, 2010

HotT Great news and a new list

With Hordes of the Things almost impossible to find and the last new copies long since sold out, the three authors have posted a PDF of the rules and allowed a single download for personal use. What a great way to support the players. Kudos to Richard Bodley Scott, Sue Laflin Barker and Phil Barker.
HotT 2.0 Rules
Page 23 combat results table

In light of this, I have signed up for a mythology based HotT campaign at the local club. Having only 15mm Celts at the moment, I went for an army based on the Ulster Cycle:

Troop TypeCost Per Element in APNumber of ElementsTotal AP Cost of Elements Total Army AP
C-in-C  Chariot Hero 
Cú Chulainn
4 1 4 4
Foot Hero
Ferdiad
41 4 8
Magician 
Cathbad the Druid
41 4 12
Warband
Men of Ulster
26 12 24

Other options could include switching Cathbad to a cleric, changing Cathbad for the hero Conall Cernach - Cú Chulainn's avenger or swapping some of the warband  for spear. The planned deployment is a block of warband flanked by the two heroes with Cathbad behind in support. Depending on the opponent the warband will go double depth and the heroes may both be on one flank. The main tactic will be to use the heroes to win on the wings then roll up the enemy lines with overlaps and flanks attacks. Bad going will feature in terrain selection.

I will post a battle report after the tournament.

Monday, April 19, 2010

Done (almost)

This morning I epoxied down my last chariot model leaving only a handful of singeltons rattling around the leadpile. There is some base painting to do and a lot of flocking but otherwise all my lead is in a playable state.

The forces to hand:

  • 22 Warband Fast. I have them as Britons though they could be any generic Celts
  • 11 Pike Fast. Some new Welsh spear along with some very old Picts. They can be mixed in with the warband or used as a pike block. I'm looking forward to experimenting with the Pk(F)'s unusual characteristics. Heavy spear who waltz through bad terrain - I like it.
  • 6 Slingers. Mostly used by southern British tribes and graded an un-inspiring Ps(O), I became very fond of these guys while painting them up and gave them all woad tattoos. I have a premonition they will be interesting if not necessarily very effective.
  • 5 Light horse (O). My "comtemptable little ponies". Two are actually Welsh but they'll pass in a pinch.
  • 6 Chariots as Cv(O). Four are from the old pack and represent line chariots. Two are pretty little models from Essex and carry the Battersea shield command figures mentioned earlier. A third general remains on foot for the moment.
  • 4 Warband (S). Three are general stands painted to act either as foot commands or as dismounts for the chariot generals. The fourth is an old stand of naked crazy Celts. I'm not sure about the generals. Superior makes sense historically with all the affluent hostage king's sons clustered into one command but they will not be able to keep up with the fast warband. I expect command and control issues if I am not careful.
  • 2 Javlineers. Graded as psiloi(I), these are DBA level filler for some lists. Made from Wb(F) with the centre figure removed after the Great Pict Pike Rebasing, they may return as Wb(F) command groups given the number of Battersea Generals I still have. This would allow me to dismount the chariots as Fast or Superior.
And that's the lot. Enough for DBMM 200, 100 or DBA using British, Scots/Irish, Caledonian or Pict lists. I really need more chariots for everyone and foot archers for the Picts but I'm off to a good start.

Tuesday, April 13, 2010

Painting and Basing

The 39 odd 15mm ancients I now have based up are due to a need to work out a triplet of British chariot generals. Under DBx, chariots  Cv(O) can dismount as Wb(O) or in the case of the Britons, Wb(F) with chariot general Cv(S) dismounting as Wb(S). The Britons, Scots/Irish and Caledonian lists all have chariot generals, so I thought that getting the mounted and dismounted pairs based up was a good place to start.

In my purchase from George, I acquired a largish number of figures with the Battersea shield - a singular ceremonial artifact. Some were armed with spear and some with sword. Beautiful figures for sure but it's rather like having a handful of Napoleons at a Waterloo battle. I took three pairs and painted each pair identically. The sword armed for the foot commands and the spear to go in the chariots. I based up the foot commands as Wb(S). Getting four figures onto the 15mm deep DBMM bases involved some careful figure selection. I use five minute epoxy for final basing mostly because it's what I have and secondly because it is very solid bond yet will peel off if I need to re-base. I made up too much and scrambled to select the best of the remaining painted figures and base them up as well. I now have very nearly a DBA's worth of based warband. That left the chariot generals.

My four current chariots are Minifig - I think - and not wide enough to handle the Essex generals. This leaves me with two unpainted Essex chariots to work on and another to purchase. Oh. Dear.

Saturday, March 13, 2010

New Recruits

Here are the new boys ready for priming:


More Troops!

As well as a good game, George brought over some of his Celts needing a good home. I now have 95 more figures to paint up and base but my barbarian hordes are on the way.

Since I walk to work everyday, I have taken to listening to podcasts and E-books as I go. Most recently, I downloaded 60+ episodes of Meeples and Miniatures and I have been working my way through. In 2008 I think, Neil interviewed Pete Berry of Baccus 6mm. Neil raved about Pete's 6mm Napoleonics so I decided to go have a look. I was also smitten but by the fantasy and ancients lines. I ordered up a dwarven army for HotT to see for my self and have been checking the mail constantly in over eager expectation. I'm committed to 15mm Celts for DBx but if the 6mm are as good in person as they are on the web, I will probably go 6mm for future ancients while keeping the 15mm standard basing..

Tuesday, October 13, 2009

Almost done with DBA Celts

Yesterday being thanks giving here, I spent a good while painting up a decrepit DBA Briton/Caledonian/Scots-Irish/Pict multi pack I bought decades ago. While nowhere near the quality I've envied on the net, they will be I hope serviceable. Just need to stick down the chariots and cover the bases and they're ready for battle.

Friday, September 25, 2009

Armies again

Right so while spending a frustrating day waiting for a delivery that almost never came, I went through the few 15mm miniatures I have. I found that I have more than enough for British, Scots-Irish and Pictish armies in DBA and DBMM 100. The paint needs freshening up and or completing and some weapons need replacing but I'm in 3d business. More to follow.

Saturday, September 19, 2009

Armies on the Cheap II

I found that I could get full colour printing on medium card for $2 a page so I went for full armies.


Early Imperial Roman










Early Imperial Romans


Scots Irish / Celts










Scots Irish




It worked out fairly well. With the Scots, I positioned the individual elements by hand with space to cut between each. This meant two cuts were needed to remove the white space between elements and thus sore hands. For the Romans, I used a grid to position each element on the page with a touch extra to allow for trimming. To make things even simpler, I used a guillotine to cut - bad move. despite my best efforts, the card slid around on the guillotine,the cut line was hard to see and as a result, a couple of imperial foot commands came up a little "short".

In future, I will use the grid and black cut lines but trim by hand. Once you get the rhythm, its straightforward and accurate. Still - DBMM card armies are a lot harder on the cutting hand than DBA.