Monday, March 29, 2010

Painting

Between Breaker Morant and half of Letters From Iwo Jima, I have finished the bulk of the painting of my warband. There remains some minor details to complete like metallics on the weapons, hair and the final touch ups. But soon - I'll be basing.

Wednesday, March 24, 2010

Another Crushing DBMM Defeat

George was back with his toys again last night but this time we had my friend Marc along for the ride. It was 325 points of Macedonians versus the same of Persians again with me taking the Persians this round and Marc and George splitting the Macedonians.

I set up with  a spear block on the left slightly ahead of centre, cavalry in the middle and light cavalry on my right. All my troops were in blocks of columns to allow for rapid movement and deployment.  George set up with the companions on his far right, pike centre and light horse left. However as he does everytime, he managed to slide his troops to line up his pike against my spear.

I didn't have much luck with the pips and as usual found George's pike stomping across the board to hit my spear before they could deploy. The box formations of columns coupled with the low pip die and poor rolls made it impossible to deploy the spear properly before the pikes hit. and who was supporting the pike? The Companions of course. The middle and right flanks were better with my horse pushing forward. Pip starvation didn't help speed things along and Marc was able to form a ragged line to block.

As expected the main combat was on the left with pikes, elephants, and Companions grinding my spear to a pulp. Some piss poor rolling on my part stopped my cav from crushing the right wing and that decayed into a series of inconsequential fights. With the left flank crushed, my baggage was exposed. It bought a little time by running away from the Companions but that doesn't work for long. With the baggage gone, it only required a few horse casualties to break the army.

I always enjoy playing but I am consistently missing something. Last night I actually got angry - not just ticked at bad die rolls but angry enough to want to chuck the game. I just can't seem to get tempo in any of my games. I will not blame it on bad pips or dice rolls - there is something I'm just not grasping.

Flames of War - a trip to the twilight zone.

Last Sunday, I was able to head down to the club for an hour and watch a game of Flames of War. So my impressions? It is a very pretty game. The standard of modeling and terrain by the club members was excellent.

And that's about it. The table size was heavily compressed with off board artillery and front line troops all mashed together. I can understand the need for a logarithmic ground scale to allow off board artillery on board but it failed when in one game where Italian off board artillery came under fire from Aussie HMGs and in another where a Panther platoon drove off the main battle field directly into the Russian artillery park with no delay (poor Katushya).

The ground scale had further effects on the mechanics. I saw JS2s firing on Panzer IVs at a model distance of about a hundred yards. the resolution counted side armour factors, movement and cover into the equation. Mis-match between model size and ground scale is a given in most games but the distances on the table were more of the kind used in games where one model represents a platoon or company rather than one tank yet single vehicle combat mechanics were used. It just didn't look right.

Another scale issue was that of the Italian tankette armour. It was up against Universal Carriers but had the advantage of being closed topped. There are several levels of regular armour ranging from soft for no armour, through 0, 1 and 2 to 6 (I think) for Tiger level armour. However, there are only two or three top armour ratings with zero being open top and 1 being the minimal level of top armour. The end result was that the Semoventes with zero all round main armour had 1 armour on top - very odd. A final bit of strangeness was the Australian assault on the Italian trench line. The Australians slaughtered the Italians to a man then ran away leaving the tench vacant.  I understand the "win the firefight but fail the morale check" approach but again it didn't seem right to me.

So what good points were there?  It was fast playing, it was pretty and most importantly, the guys playing it - especially a young lad out with his dad - were having fun.

The verdict - Not my cup of tea and I'm not going to invest anything in it but if you're looking for quick beer and pretzels World War Two with some miniatures flavour it might be for you.

Sunday, March 21, 2010

A weekend of painting

Lots of painting going on this weekend. I have nearly completed 6 bases of Ps slingers, I have based up my chariots and will even be flocking them and I will be working on  28mm1890 colonial brits for weird Victorian later today.

Wednesday, March 17, 2010

DBA with Marc last night.

I have played a fair bit of DBMM but wanted to try out DBA because it is popular locally. I had my friend Marc over to pit his flat Vikings against my flat ancient Britons. We went with flats based to 15mm for economic reasons and while I have a bunch of warband - they are still on the painting sticks. I must say, the vikings glued to bases looked good and store in a tiny tin.

What a different game from DBMM. Movement is much more limited, there is less of the feel of different troop types (Blade, 3, Blade 4 - all the same), impetuosity works completely differently (what do you mean my Wb don't advance automatically?). I have to say I don't like it nearly as much as DBMM. However - it is very fast playing.

To the results:

I sent a pair of light  horse around the Viking left. Marc responded by turning to face and there was a minor skirmish killing one of my ponies. However, I split his forces which was my aim.

I was pip starved generally so took a while to move the centre and right flank up. My chariots went out to the right and the warband straight up. I was able to contact Marc's left with the chariots while finally getting my Wb into striking position. One of the chariots was blocked by the Wb, denying me overlaps on both flanks. There was a tussle with between the blades and chariots seeing me lose one but this opened up space for the warband to get in.

The finale was a tense pair of bounds where I was just able to save a pair of flanked warband that would have cost me the game with good rolling. I countered with warband on blade taking 2 with a flanking quick kill for the win.

It all came down to two die rolls - but we had fun!

A good game and I will play again but it isn't DBMM.

Work space

This is where I paint:
Just a corner of the garage but I have good light, tunes and I'm away from the women ;)

Monday, March 15, 2010

New Rules!

Hordes of the things arrived in today's mail! And my dwarves are on the way after a small paypal mix up.

Sunday, March 14, 2010

DBMM Game 6 Mongol vs Sung

This one never got posted for some reason.

Game 6 saw a Mongol - Sung rematch with me taking the Mongols again. The big difference is that we used terrain this time.

Pre-game saw the Sung come up as invader - something I hadn't really expected. The terrain went down fairly easily with only one patch of rough going to give me trouble.

 
The game rapidly turned into a shoving match between the horse and bow. The (S) was a life saver to the point that in a couple of fights with Bw(X) as Sp(I), the S made the Cv un-killable.

Another new thing for me was using a stratagem. After reading up on the Mongols I took feigned flight.

I probably sprang it too early but it was pretty pointless - my Lh flipped the Bw(X) the bird and ran away waggling their tails seductively. By the time they finished their flee move, Only a couple of Bow were in range to go impetuous. Pretty much a waste of points.

Saturday, March 13, 2010

New Recruits

Here are the new boys ready for priming:


More Troops!

As well as a good game, George brought over some of his Celts needing a good home. I now have 95 more figures to paint up and base but my barbarian hordes are on the way.

Since I walk to work everyday, I have taken to listening to podcasts and E-books as I go. Most recently, I downloaded 60+ episodes of Meeples and Miniatures and I have been working my way through. In 2008 I think, Neil interviewed Pete Berry of Baccus 6mm. Neil raved about Pete's 6mm Napoleonics so I decided to go have a look. I was also smitten but by the fantasy and ancients lines. I ordered up a dwarven army for HotT to see for my self and have been checking the mail constantly in over eager expectation. I'm committed to 15mm Celts for DBx but if the 6mm are as good in person as they are on the web, I will probably go 6mm for future ancients while keeping the 15mm standard basing..

Terrain

Though the ground cloth wasn't the best for table top use due to cats, it has worked well as a cover for the redneck gaming table. To go on that, I have started working on some terrain. I purchased some 1/8" MDF sheet, cut some rectangles to DBA, 1/2 FE, 1 FE and 2 FE sizes then free handed some ovals and cut them out using the band saw. I then beveled the edges using the belt sander. If you are going to do this, a dust extraction system and mask are highly advisable. I put a 1/2 FE and a 1 FE aside to become swamps for my Scots-Irish. The rest were painted green giving me generic tree or hill blocks.

The swamps had their centres routed out for the water bits. Even more dust and honestly not really necessary. The deep routing caused the boards to warp and I had to back fill the large central cavity with wood putty to provide a surface for the troops to stand on. Next time I will just route out a few selected pools - much less work and dust that way.



The next project was trees. Back in my model railroad days, I had been given a pine forest. I dug these out and prepared them as per instructions. Since I would need to be able to move the trees around the the troops on the field, I cut out some MDF disks using a blind hole saw and beveled the edges using the belt sander. Small MDF disks can really fly. I painted the disks green and drilled mounting holes to spec for the trees as I epoxied them into place. A quick snip for any trunks projecting  from the bottom and a kiss from the belt sander and they were flat and ready to go. Last step is to put the flocking on the branches.
I'm well pleased with the result.

Last Wednesday's DBMM game

George was back over with the Successors and Persians. I set up the redneck table again so there was lots of room for a 300 point game. I put my companions in the centre with the pike command on the left and the Cv on the right.  I was able to adjust my line a bit and lined up the companions against the spear group, horse on horse on the right and pikes against Cv. I started well up the map and pushed forward. The result was as expected - I lost. The Companions stuck into the spear and gnawed away at them almost bursting through by the last turn but not without getting chewed up themselves. The horse on my right stared at each other angrily without doing much. The pike ground forward. At turn two I split the double ranks into two lines - I had learned my lesson about useless deep formations of pike.

Lessons learned:
  • I need to learn to handle the Companions better but at least I didn't dither about with them
  • I need to move away from a three block deployment. With that much horse on the board, I could have spread the pikes out in a long line and covered most of the field.
  • I need to pay more attention to ME.

Thursday, February 25, 2010

Last night's DBMM game

George brought his Macedonians and Persians over again last night. With the redneck table disassembled for the moment, we were restricted to the kitchen table. At 300 points each, we were able to get 3 commands on the table but there was not much room for maneuver. 

George set up a long line of Persians, mostly horse of various types backed in the centre by a spear command.
I setup a group of  'nellies and Companions on my left rear, a 4 deep pike block in the centre then more horse on the right in line with the pikes. My plan was to advance with the pike and grind through the centre of his line while protecting the right wing with horse and the left with the elephants. As it happened, I screwed it up.

George ran his horse forward winding up right on my troops on right and centre while he threatened the left of the pikes with more horse.  I pushed into the Persian ponies with my own and the pikes. Seeing that the pike were not threatened on their left I left the 'nellies and pretty boys standing. Yup that's right I did nothing with my preeminent strike force. 

My right flank horse held up well for a couple of turns but were rolled up and ultimately broken. The pikes ground away at the horse but since they couldn't use full depth eventually started to crumble breaking the army. The nellies and companions got caught up in pointless Lh chasing to keep them off their rears but eventually got stuck into some horse where the elephants did some good damage.

Lessons learned:
  1. Things happen very quickly on shallow battle fields - Start deployed rather than ready to march.
  2. Pk factors are indeed very nice when 4 deep but don't work against horse. Setting up second I should have deployed them in line - maybe 2 deep but certainly not 4 deep column.
  3. Nellies are very nice. Too bad the Celts don't have any.
  4. I was pretty happy with my handling of lights. 
  5. I need to play a lot more (Aw too bad)

Saturday, February 20, 2010

Little time for gaming

Life has been a vortex of busy again. I have been able to rebase the celts ont MDF and I have 2 1/2 ME hill shapes cut out and painted.  This afternoon, I'm going to work on the game board and try my hand at forming the base of a swamp terrain section.

Sunday, February 7, 2010

Sunday, January 31, 2010

Rebasing.

Took my DBA worth of Scots/Irish/Picts off their crappy cardboard bases and put them on new MDF. Much sturdier (and square too)

Tuesday, January 26, 2010

Still dealing with real life

Not much happened over the holidays. I didn't get any new lead :-( but I got lots of other nice stuff. Had a great game last with with George, Patrick L and Nicholas. It was a four way hundred years war with Patrick L and George's French knights slowly crushing Nicholas and my English. Nicholas' mounted bow made a valiant effort at an outflanking maneuver but the centre slowly crumbled.

This weekend past, I took advantage of some power tools on loan to knock out a box full of bases. I also have wood aside for a board suitable for DBMM 100/200 and some MDF for hills etc.